- As you tiptoe through the dank, abandoned halls of the school, you happen upon a seemingly endless row of lockers, sectioned off by grade level.
Could they contain treasures? Or unspeakable horrors?
Or speakable horrors?!
This locker seems very simple, if a little worse for wear. No locker or visible deterrants. Only a Freshman would be so foolish
Or is it... a trap?
- Cheap Candy
- Coping with Zombie-ism Pamphlet
- Parsnip Juice
- Zombie Wallet
Requires Skeletal KeyThis locker has a large, sturdy looking padlock on the door, clearly a sign of lessons learned. The owner is surely a more seasoned veteran of these hallowed halls, a Sophomore, perhaps?
You'll clearly need a key to gain access, but what horrors or treasures could await behind this door?
|Locker Durability Buff||N/A||N/A||10% increase to Durability - 6 Adventures||N/A|
|Locker Durability Debuff||N/A||N/A||10% decrease to Durability - 6 Adventures||N/A|
|Green Mist||N/A||N/A||Susceptible to Taint damage - 8 Adventures||N/A|
|Zombie Hunter||(varies)||(varies)||Only attacks if you're a zombie||(varies)|
- Oodle of Noodles (x5)
Junior LockersEditRequires Junior Locker Combination, which can be made by crafting two Junior Combination Pieces. After opening the locker you must buy 2 new combination pieces from other players.
This locker's defenses are considerable, not the least of which being the seemingly indestructible combination lock. The cherry on top, the unholy duct tape, is a level of nefariousness that only a third-year could conjure. You're not getting anywhere with this locker unless you have a combination. The rewards could surely be great...assuming the risk isn't greater.
- Tainted Ward
- Hall Pass
- Detention Slip (x5)
- Bedazzled Bombs (x3)
- Parsnip Juice (x2)
- Oodles of Noodles (x3)
- L7 U2 V8 (x3)
The treasures it could contain are immeasurable...as are the dangers
|Locked Pest Monster||9||1095||Locked Pest Monster Head|
- The Zombie Hunter - Lv8 Armor
- Boomstick - Level 8 weapon
- Locked Pest Monster's Head - Level 1 Pet